Keyboard Shortcuts

Close

Line and plane (en)

Tags: math


The Linear Algebra starts from basic geometry intuition, which continues to multivariate spaces. Now we will talk about line, plane and space.

# The line in plane and space

How to define a line in plane? Of course, through two points. But it’s not all. Exists are three more methods:

  1. Parametric equation Let line $l$ set by two points $r_0 = (x_0; y_0)$ and $r_1 = (x_1;y_1)$. Observe that vector $a = r_0 - r_1$ in same direction with $l$. Therefore, any point on $l$ may define as $r = r_0 + ta$, where $t \in \mathbb{R}$ and full line $l$ way be with $-\infty < t < \infty$. This expression we call parametric equation:

    $$ l = \{r: r = r_o + at, \ t \in \mathbb{R} \} $$
  2. Linear equation Let’s write the parametric equation using coordinates:

    $$ \begin{bmatrix}x \\ y\end{bmatrix} = \begin{bmatrix}x_0\\y_0\end{bmatrix} + \begin{bmatrix}t \cdot a_1 \\ t \cdot a_2\end{bmatrix} \Rightarrow \begin{cases}x = x_0 + ta_1 \\ y = y_0 + ta_2\end{cases} $$

    Suppose that, $a_1 \neq 0$ and $a_2 \neq 0$ and solve $t$ from each equation: $\frac{x - x_0}{a_1} = \frac{y - y_0}{a_2} \Rightarrow a_2x - a_1y + (a_1y_0 - a_2x_0) = 0$. Since $a_1, a_2, x_0, x_1$ it’s a numbers, that mean we can define it as linear equation:

    $$ Ax + By + C = 0 $$

    where $A = a_2$, $B = -a_1$, $C = (a_1y_0 - a_2x_0)$

  3. Normal and translation Last method. Let’s select random point on line $l$ with radius-vector $r_0$. Let’s draw a vector $n$ from point $r_0$, that is perpendicular line $l$. Then for any point $r$ on line $l$ vectors $r - r_0$ and $n$ will be perpendicular. Rewrite it with scalar product:

    $$ l = \{ r: \langle r - r_0;n\rangle = 0\} $$

    Of course, $r_0$ it can by any point on line $l$ and normal vector $n$ any vector perpendicular to line $l$. To find normal to line, we need direction vector $a = \begin{pmatrix}a_1 \\ a_2\end{pmatrix}$ from parametric equation and then normal vector will be: $n = \begin{bmatrix}-a_2\\ a_1\end{bmatrix}$ or $n’ = -n = \begin{bmatrix} a_2 \\ -a_1\end{bmatrix}$

Let’s resume and see the relationship between this methods. If line passes through two points $r_0 = (x_0; y_0)$ and $r_1 = (x_1; y_1)$, then his can be define of of the three methods:

Addition: let’s take to look at distance from point to line:

$$ d(P, l) = \frac{|Ax_0 + By_0 + C|}{\sqrt{A^2 + B^2}} $$

And we can detect where point relative to a line: group of points from one side, for which $Ax +By + C > 0$ is true; group from another side, for which $Ax +By + C < 0$ is true.

# The plane in space

Again this question. How to define a plane in space? Of course, through with three points non-collinear, that do not lie on the same straight line. Collinear points lie on the same line. And again let’s consider three methods:

  1. Parametric equation: $$ \pi = \{r: r = r_0 + t_1v_1 + t_2v_2, \quad t_1, t_2 \in \mathbb{R}\} $$
  2. Normal and translation is the same as for line: $\langle r - r_0; n\rangle = 0$
  3. Linear equation: start from normal and translation and expand it: $$ \langle r - r_0; n\rangle = 0 \quad \Rightarrow \quad \underbrace{n_1}_{A} x\ + \ \underbrace{n_2}_{B} y\ + \ \underbrace{n_3}_{C} z \ \underbrace{- \langle r_0 ;n\rangle}_{D} = 0. \ \Rightarrow \ Ax + By + Cz + D = 0 $$ Let’s look to relationship between this methods:

Projection point $P$ on plan $\pi$ we call point $P_\pi \in \pi$, the closest to the point $P$: $P_\pi = \arg{\min{||P - X||}}, \ X \in \pi$. Then, the distance from point $P$ to plane $\pi$ will be $d(P, \pi)$ — the distance between point $P$ and her projection $P_\pi$:

$$ d(P, \pi) = \frac{|Ax_0 + By_0 + Cz_0 + D|}{\sqrt{A^2 + B^2 + C^2}} $$

Detecting where point relative a plane is the same as line.